The Long-Awaited Lesson on Modding: The Game's New Quest Rights a Wrong

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has released a major update. This latest expansion exemplifies the unique whimsy that has become synonymous with Warframe in more recent times.

This expansion, made available this week, introduces a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest geared at making sure this complicated, expansive long-running online game makes sense to new players.

A Quest Called "The Teacher"

Titled “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to boost their performance. These can be simple (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often craft hour-long videos about optimized loadouts that use powerful mods in combination to create overwhelming power.

“Many players likely started their journey, encountering mods without grasping their purpose,” noted a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

A Collaborative Effort

“The Teacher” was created through a partnership between the original developers, who handled the story elements, and a supporting studio, who crafted the gameplay, which will appear early in the game.

In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and forces them to engage with the mod system to effectively show its potential.

Several developers were already fans of the game, but some were newcomers, according to a lead designer. It was this outside perspective that proved critical.

“Our initial step involved observing new players and have them experience the introduction and document extensively on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.

Addressing a Real Need

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”

Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to notice these details.

“This type of design work that we previously focused on just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that players weren't properly taught the modding system.”

A Labor of Love

“There’s so much that goes into just making a really simple mission that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a ongoing struggle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until much later. And others, like modding, that scale in complexity depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.

Misty Weaver
Misty Weaver

Renewable energy expert and solar technology analyst with over a decade of experience in sustainable energy solutions.